C
Qt Quick Ultralite仪表盘示例
说明如何从C应用程序控制用户界面元素。
概述
本示例演示了如何从C应用程序控制用户界面元素。

目标平台
项目结构
instrument_cluster示例包含以下文件
src/VehicleStatus.cppsrc/VehicleStatus.hCMakeLists.txtmcu_instrument_cluster.qmlprojectinstrument_cluster.qml
CMake项目文件包含一个基本的构建脚本instrument_cluster.qml,该脚本定义了应用程序的UI。项目配置在mcu_instrument_cluster.qmlproject中定义。
除了这些文件外,src/simulation文件夹还包含一个简单的模拟器,为非AUTOSAR平台上的仪表盘提供输入数据
src/simulation/baremetal/main.cppsrc/simulation/freertos/main.cppsrc/simulator.cppsrc/simulator.h
fonts文件夹包含应用程序的字体文件
fonts/TitilliumWeb-Light.ttffonts/TitilliumWeb-SemiBold.ttf
CMake项目文件
注意:仅针对非AUTOSAR目标添加模拟文件。
cmake_minimum_required (VERSION 3.21.1)
project(instrument_cluster VERSION 0.0.1 LANGUAGES C CXX ASM)
if (NOT TARGET Qul::Core)
find_package(Qul)
endif()
set(TARGET_SOURCES src/VehicleStatus.cpp)
set(INCLUDE_DIRECTORIES ${CMAKE_CURRENT_SOURCE_DIR}/src)
set(GENERATE_ENTRYPOINT_ARG "")
if(NOT QUL_PLATFORM MATCHES "autosar")
set(SIMULATOR_DIR src/simulation)
set(TARGET_SOURCES
${TARGET_SOURCES}
${SIMULATOR_DIR}/simulator.cpp
${SIMULATOR_DIR}/${QUL_OS_LOWERCASE}/main.cpp
)
set(INCLUDE_DIRECTORIES
${INCLUDE_DIRECTORIES}
${CMAKE_CURRENT_SOURCE_DIR}/src/simulation
)
else()
set(GENERATE_ENTRYPOINT_ARG GENERATE_ENTRYPOINT)
endif()
qul_add_target(instrument_cluster
${TARGET_SOURCES}
QML_PROJECT mcu_instrument_cluster.qmlproject
${GENERATE_ENTRYPOINT_ARG}
)
app_target_setup_os(instrument_cluster)
target_include_directories(instrument_cluster PRIVATE
${INCLUDE_DIRECTORIES}
)
if(NOT CMAKE_CROSSCOMPILING AND NOT WIN32)
add_custom_command(TARGET instrument_cluster
COMMAND strip instrument_cluster -o instrument_cluster.stripped
DEPENDS instrument_cluster)
endif()QmlProject文件
import QmlProject 1.3
Project {
mainFile: "instrument_cluster.qml"
MCU.Config {
defaultFontFamily: "Titillium Web"
}
FontFiles {
files: [
"fonts/TitilliumWeb-Light.ttf",
"fonts/TitilliumWeb-SemiBold.ttf"
]
}
QmlFiles {
files: [
"instrument_cluster.qml"
]
}
InterfaceFiles {
files: ["src/VehicleStatus.h"]
}
}VehicleStatus单例
VehicleStatus单例负责存储用于用户界面的车辆参数。它继承自Qul::Singleton以将公共信号和属性暴露给QML。它还继承自Qul::EventQueue,以提供事件队列,在属性值更改时触发用户界面更新。
...
Qul::Property<int> speed;
Qul::Property<double> tripMeter;
Qul::Signal<void(bool leftBlinkerState)> leftBlinkerStateChange;
Qul::Signal<void(bool rightBlinkerState)> rightBlinkerStateChange;
...QML代码通过VehicleStatus单例访问这些值
...
Text {
id: speedometer
color: "#2CDE85"
anchors.centerIn: parent
font.weight: Font.DemiBold
font.pixelSize: 90
text: VehicleStatus.speed
}
...使用虚拟的event queue触发仪表盘的重绘。事件处理需要Qt Quick Ultralite引擎执行更新。
... void qul_application_send_value_change_event() { VehicleStatus::instance().postEvent(true); } ...
实际的事件处理器不做任何操作
...
void onEvent(const bool &value)
{
// Dummy event queue to trigger UI updates
(void) value;
}
...C连接函数被暴露给非GUI代码,以控制仪表盘内容
... extern "C" { void qul_application_set_speed(int speed) { VehicleStatus::instance().speed.setValue(speed); } ...
AUTOSAR 示例
在 AUTOSAR 项目中,Qt Quick Ultralite 复杂设备驱动程序 如下调用 C 链接 API
#include "VehicleStatus.h"
...
// QUL Complex Device Driver Runnable with a periodic trigger
void Cdd_Qul_Update(void)
{
int changedValuesCount = 0;
static int previousSpeed = 0;
int speed;
// Read the speed value via the AUTOSAR Interface
// Rte_Read_Cdd_Qul_Speed(&speed);
if (speed != previousSpeed) {
changedValuesCount++;
qul_application_set_speed(speed);
previousSpeed = speed;
}
...
if (changedValuesCount > 0) {
// Send an event to trigger repainting of the UI
qul_application_send_value_change_event();
}
qul_update_engine(); // Calls Qul::Application::update()
}文件
- instrument_cluster/CMakeLists.txt
- instrument_cluster/instrument_cluster.qml
- instrument_cluster/mcu_instrument_cluster.qmlproject
- instrument_cluster/src/VehicleStatus.cpp
- instrument_cluster/src/VehicleStatus.h
- instrument_cluster/src/simulation/baremetal/main.cpp
- instrument_cluster/src/simulation/simulator.cpp
- instrument_cluster/src/simulation/simulator.h
另请参阅 将 C++ 代码与 QML 集成.
根据某些 Qt 许可协议提供。
了解更多。