Qt Quick 3D - 自定义着色器示例
// Copyright (C) 2019 The Qt Company Ltd. // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause VARYING vec3 pos; VARYING vec2 coord; void MAIN() { vec3 rgb = vec3(pos.x * 0.02, pos.y * 0.02, pos.z * 0.02) * texture(tex, coord).rgb; FRAGCOLOR = vec4(rgb, alpha); }