摄像机所有成员列表
这是摄像机的所有成员列表,包括继承的成员。
- frustumCullingEnabled : bool
- levelOfDetailBias : float
(自 6.5 开始)
- lookAtNode : Node
- vector3d lookAt(vector3d scenePos)
- vector3d lookAt(QtQuick3D::Node node)
- vector3d mapFromViewport(vector3d viewportPos)
- vector3d mapToViewport(vector3d scenePos)
以下成员继承自Node。
- eulerRotation : vector3d
- forward : vector3d
- opacity : real
- pivot : vector3d
- position : vector3d
- right : vector3d
- rotation : quaternion
- scale : vector3d
- scenePosition : vector3d
- sceneRotation : quaternion
- sceneScale : vector3d
- sceneTransform : matrix4x4
- staticFlags : int
- up : vector3d
- visible : bool
- x : real
- y : real
- z : real
- vector3d mapDirectionFromNode(QtQuick3D::Node node, vector3d localDirection)
- vector3d mapDirectionFromScene(vector3d sceneDirection)
- vector3d mapDirectionToNode(QtQuick3D::Node node, vector3d localDirection)
- vector3d mapDirectionToScene(vector3d localDirection)
- vector3d mapPositionFromNode(QtQuick3D::Node node, vector3d localPosition)
- vector3d mapPositionFromScene(vector3d scenePosition)
mapPositionToNode(QtQuick3D::Node node, vector3d localPosition) mapPositionToScene(vector3d localPosition) - rotate(real degrees, vector3d axis, enumeration space)
以下成员继承自Object3D.
- children : list
- data : list
- parent : Object3D
- resources : list
- state : string
- states : list
- transitions : list
以下成员继承自QtObject.
- objectName : string
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