C 语言

Qt Quick MultiEffect 示例:测试平台

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import QtQuick 2.12 import QtQuick.Shapes 1.12 Item { id: rootItem property real showAnimationProgress: 0 property int itemWidth: 256 * dp property int lineSpacing1: 0 property int lineWidth1: 20 * dp property int lineSpacing2: 10 * dp property int lineWidth2: 10 * dp readonly property int cx: itemWidth / 2 readonly property int cy: itemWidth / 2 signal animationFinished function startShow() { hideAnimationItem.stop(); showAnimationItem.restart(); } function stopShow() { showAnimationItem.stop(); hideAnimationItem.restart(); } function ringProgress() { return showAnimationProgress * (2 * Math.PI) - (Math.PI / 2); } function useLargeArcFunc() { return (ringProgress() > Math.PI / 2); } anchors.fill: parent visible: opacity opacity: 0 SequentialAnimation { id: showAnimationItem PauseAnimation { duration: 400 } ScriptAction { script: { rootItem.showAnimationProgress = 0; } } NumberAnimation { target: rootItem property: "opacity" to: 1 duration: 400 easing.type: Easing.InOutQuad } NumberAnimation { target: rootItem property: "showAnimationProgress" to: 1 duration: 2000 easing.type: Easing.InOutQuad } ScriptAction { script: rootItem.animationFinished(); } } SequentialAnimation { id: hideAnimationItem NumberAnimation { target: rootItem property: "opacity" to: 0 duration: 400 easing.type: Easing.InOutQuad } ScriptAction { script: { rootItem.showAnimationProgress = 0; } } } Rectangle { anchors.fill: parent color: "#000000" opacity: 0.6 } Shape { id: shapeItem x: (parent.width / 2) - (itemWidth / 2) y: (parent.height / 2) - (itemWidth / 2) opacity: rootItem.showAnimationProgress width: itemWidth height: itemWidth rotation: rootItem.showAnimationProgress * 360 ShapePath { strokeColor: "#606060" fillColor: "transparent" strokeWidth: lineWidth1 capStyle: ShapePath.RoundCap PathMove { x: itemWidth / 2 y: pathArc1.spacing } PathArc { id: pathArc1 property real spacing: lineSpacing1 + lineWidth1 x: cx + ((itemWidth / 2 - spacing) * Math.cos(ringProgress())) y: cy + ((itemWidth / 2 - spacing) * Math.sin(ringProgress())) radiusX: itemWidth / 2 - spacing radiusY: itemWidth / 2 - spacing useLargeArc: useLargeArcFunc() } } ShapePath { strokeColor: "#808080" fillColor: "transparent" strokeWidth: lineWidth2 capStyle: ShapePath.RoundCap PathMove { x: itemWidth / 2 y: pathArc2.spacing } PathArc { id: pathArc2 property real spacing: lineSpacing2 + lineWidth2 x: cx + ((itemWidth / 2 - spacing) * Math.cos(ringProgress())) y: cy + ((itemWidth / 2 - spacing) * Math.sin(ringProgress())) radiusX: itemWidth / 2 - spacing radiusY: itemWidth / 2 - spacing useLargeArc: useLargeArcFunc() } } } Text { id: textItem anchors.centerIn: shapeItem font.pixelSize: 32 * dp color: "#d0d0d0" text: showAnimationProgress < 1 ? qsTr("Reset to default settings?") : qsTr("Reseted!") Behavior on text { SequentialAnimation { NumberAnimation { target: textItem properties: "scale, opacity" to: 0 duration: 200 easing.type: Easing.InOutQuad } PropertyAction { target: textItem property: "text" } NumberAnimation { target: textItem properties: "scale, opacity" to: 1.0 duration: 200 easing.type: Easing.InOutQuad } } } } }