C
Qt 集群:在 QNX 和 INTEGRITY 上渲染
/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** BSD License Usage ** Alternatively, you may use this file under the terms of the BSD license ** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of The Qt Company Ltd nor the names of its ** contributors may be used to endorse or promote products derived ** from this software without specific prior written permission. ** ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** ** $QT_END_LICENSE$ ** ****************************************************************************/import QtQuick 2.6 import "../.." Item { id: fpsmeterNeedle property real fpsmeterNeedleRotation: fpsValue * fpsDegreesPerValue property real fpsValue: Math.min(fpscounter.fpsNow, 60) // Limit to 60, as that's where the gauge ends property real maxValueAngle: 314 property real minValueAngle: 45 property real maximumValue: 60 property real fpsDegreesPerValue: Math.abs((maxValueAngle - minValueAngle) / maximumValue) anchors.right: parent.right anchors.top: parent.top anchors.rightMargin: 591 anchors.topMargin: 83 width: 107 height: 7 rotation: fpsmeterNeedleRotation - 45 Image { // width: 37 // height: 3 anchors.left: parent.left anchors.verticalCenterOffset: 0 anchors.leftMargin: -14 anchors.verticalCenter: parent.verticalCenter source: "image://etc/gaugeNeedleSmall.png" } FpsCounter { id: fpscounter rotation: fpsVisible ? -fpsmeterNeedle.rotation : 0 anchors.top: parent.top anchors.topMargin: 33 anchors.horizontalCenter: parent.horizontalCenter fpsVisible: false // Setting this to true prints fps on screen running: startupAnimationsFinished } Behavior on fpsValue { enabled: startupAnimationsFinished PropertyAnimation { duration: fpscounter.fpsInterval } } }